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"The Physics of Life" table of contents

1 Introduction
1.1 Please do not be afraid of the word “physics”.
1.2 Why am I writing about this?
1.3 Methodology of observations
1.4 Mathematics and physics
1.5 Obstacles
1.6 Encouragement
1.7 Why me?
1.8 Writing methodology
2 Fundamental laws
2.1 Nature of things
2.2 Axioms of the physics of life
2.2.1 The axiom of dualism of the nature of things
2.2.2 Material objects
2.2.2.1 Structure of material objects
2.2.2.2 Duration of objects
2.2.2.3 Transformability of material objects
2.2.2.4 Criteria of objectivity
2.2.2.5 Causing factors
2.2.3 The axiom of mutual interference
2.2.4 The axiom of variability
2.2.5 The axiom of property
3 Mathematical and physical concepts and basics
3.1 Physics and mathematics
3.2 Defining
3.2.1 Definition of the word definition
3.2.2 Capacity of names
3.3 An object and a system
3.3.1 Definition of an object
3.3.2 Definition of a system
3.3.3 Emergence (appearance), concidence (disappearance)
3.3.4 Causing factors
3.4 Cognition
3.4.1 Natural barriers of cognition
3.4.1.1 Objective observation barrier
3.4.1.2 Information processing barrier
3.4.2 Diagram of cognition
3.4.3 Observation
The definition of observation. The observation of falling as a principle: Aristotel (first written observation), Galileo (discovery of the characteristics of falling objects), Newton (mathematical explanation), universal acceptance. Passive and active observations.
3.4.4 Factors distorting observation
Two basic factors: distorted reception, bad interpretation
3.4.5 Methods of eliminating distortions of observation
Try-at-home methods of testing observation
3.4.5.1 Defining
3.4.5.2 Mathematical exactness
Exact, precise and unambiguous definitions
3.4.5.3 Emotional distance and adjectivelessness
True objectivity and avoiding adjectives that create emotional ties
3.4.5.4 Changing parameters
Checking all sides of a story
3.4.5.5 Source verification
Check validity of the source of information - propaganda
3.4.5.6 Impartiality of the observer
Follow the money
3.4.5.7 Timelessness
Reliable, valid and unchangable
3.4.5.8 Removal of the subjective “I”
Removal of self-interests
3.4.6 Information generation
Producing misinformation for own benefits
3.4.6.1 Information generation by adopting the opinions of others
Paradigms and paradigm-shifts
3.4.6.2 Information generation by participation of “know-it-alls”
Talking in such a way to be perceived as an expert
3.4.6.3 Information generation by lying
3.4.6.4 Information generation - authority
3.4.6.5 Information generation resulting from an obsession over an idea
3.4.6.6 Information generation in reaction to being observed
3.4.7 Real life examples
3.4.8 Thinking
Analysis of information collected by observation
3.4.8.1 Model construction
3.5 Set, classification
3.6 Description of an object’s properties
3.6.1 Scalar
3.6.2 Vector
3.6.3 Record
3.6.4 Automation systems
3.7 Functions, parameters
3.8 Iteration
3.9 Distribution
3.9.1 Normal distribution curve
3.9.2 Enmeshed in distribution
3.10 Three types of balance
3.11 Interactions
3.11.1 Feedback
3.11.2 Pursuance
Gravity explains the behavior of material objects - pursuing explains the behavior of living objects
3.11.3 Factors affecting pursuing
3.11.4 Independent pursuing objects
3.11.5 Construction of an independent pursing object
3.12 Action, tactics, strategy, goal
3.12.1 Definitions
3.12.2 Strategy of living objects
3.12.3 Tactics as seen in plants
3.13 Design
3.14 Improvement
3.14.1 Improvement of an object during one life cycle
3.14.2 Process of evolutionary improvement (PEI)
3.15 Resource, potential
3.16 Characteristics
3.16.1 Characteristics of a spring
3.16.2 Modification characteristics
3.16.3 Why do we need characteristics?
3.17 Process
3.17.1 Process – two definitions
3.17.2 System’s behaviour
3.17.3 Three characteristic types of systems
3.17.4 Impact of disturbances on behaviour
3.17.5 Study of behaviours, study of processes
3.17.6 Some typical processes
3.17.6.1 Chain reaction
3.17.6.2 Inevitable processes
3.17.6.3 Accumulation of harmless factors
3.17.6.4 Layering of harmless factors
3.17.6.5 Optimization processes
3.17.7 An important property of the PEI
3.18 Systems theory
3.18.1 Construction of systems carrying out a given task
3.18.2 Foreseeing the future behaviour of a system
3.18.3 Determination of equilibrium points
3.18.4 Study of the impact of disturbance on behaviour
3.18.5 Changeability of systems
3.18.5.1 Butterfly effect
3.18.5.2 Strengthening mechanism
3.18.5.3 Stability as a measurable value
3.18.6 Study of the character of the system’s behaviour
3.18.6.1 Sudden action
3.18.7 Control of systems
3.18.8 Characteristic system transformations
3.18.8.1 Destructive transformation
3.18.8.2 Bifurcating transformation
3.18.8.3 Merging transformation
3.19 Perceiving the world using objects, systems, processes, transformations and statistics
3.19.1 Market stability
3.19.2 Time-dependent equilibrium states
3.19.3 Tendencies in construction
3.19.4 Model of an honest man
3.19.5 Ideal community and pressure for social exploitation
3.19.6 Behaviour of a living object in view of the systems theory
3.20 Chaos
3.20.1 Chaos and the catch mechanism
3.20.2 Deterministic chaos
3.21 Evolution
3.21.1 Definition of evolution
3.21.2 What is written in the genetic design?
3.21.3 Non-genetic designs
3.21.4 Characteristics of evolution
3.21.4.1 Impact of the selective function on population
3.21.4.2 Victory factor and the “any” theorem
3.21.4.3 The tree of evolution
3.21.4.4 Evolution fork
3.21.4.5 Evolution parameters
3.21.4.6 Tendencies in evolution
3.22 Cooperation and conflict – game theory
3.22.1 Physical basis of cooperation
3.22.2 Mathematical game theory
3.22.3 Prisoner’s dilemma
3.22.4 Iterated prisoner’s dilemma
3.22.5 Iterated cooperation dilemma
3.22.6 An interesting case of a certain type of game
3.22.6.1 Opposing factors
3.22.6.2 Golden mean
3.23 Combinatorics, probability
3.23.1 Basics of combinatorics
3.23.2 Basics of probability calculus
3.24 Popsor, population calculus
3.24.1 Definition of the popsors
3.24.2 Distribution of the popsor’s matrix
3.24.3 Popsor’s hit
3.24.4 Popsor’s sum
3.24.5 Popsor’s trail
3.24.6 Popsor’s selective transformation
3.24.7 Reproductive generation
3.24.8 Popsor’s speciation
3.24.9 Popsor’s movens
3.25 “Phew!”
4 What is life?
4.1 Development of life on Earth chart
4.2 Principles of the physics of life
4.2.1 1st principle of the physics of life
4.2.2 Introduction to the 2nd principle of the physics of life
4.2.3 3rd principle of the physics of life
4.2.4 Introduction to the 4th principle of the physics of life
4.3 Definition of life
4.3.1 Preliminary considerations
4.3.2 An outline of the creation and development of life
4.3.3 HeKroGram
4.3.4 Definition of life
4.4 Process of biological evolution - more details
4.4.1 What hinders understanding?***
4.4.2 A simple process and its consequences
4.4.3 Co-dependence
4.4.4 Self-exciting, self-perfecting, self-enhancing
4.4.5 Evolutionaries of dualism
4.4.6 Formation of new victory factors
4.4.7 One-way street – directional selection
4.4.8 Stabilisation – stabilising selection
4.4.9 Speciation - splitting selection
4.4.10 Optimization above all – most favourable in the given conditions
4.4.11 S-teen hypothesis
4.4.12 Syndrome of a pioneer
4.4.13 Modification property
4.4.14 Death
4.4.15 Methods of assimilating resources
4.4.16 Cooperation
4.4.17 Process of creation
4.4.18 Speculations regarding the creation of life
4.4.19 A few interesting facts about the Earth's biological evolution
4.4.20 What’s next?
4.4.21 Pure mathematics
4.5 More on strategy and tactic
4.5.1 Creation of a tactic
4.5.2 Overlaying objects
4.5.3 Design bearers: genetic and non-genetic
4.5.4 Characteristic tactics of behaviour
4.5.4.1 Reaction
4.5.4.2 Established patterns of behaviour
4.5.4.3 Stereotypes
4.5.4.4 Principle
4.5.4.5 Impact of memetic designs
4.5.5 Dependence of strategy in a society
4.5.5.1 “Small evolution” – evolutionary-social game
4.5.5.2 Disturbance analysis in “Small evolution”
4.5.5.3 Analysis of the pay chart
4.5.5.4 Broken window theory
4.5.5.5 Simple model of social systems and balance of survival points
4.5.5.6 New evolutionary-social game - “Small group evolution”
4.5.6 Resergy
4.5.6.1 Deliberations on energy
4.5.6.2 Definition of resergy
4.5.6.3 Balancing resergy
4.6 Life from “nothing” to the current state
4.6.1 Prefabricates
4.6.1.1 Bioatoms – fundamental building blocks
4.6.1.2 Bioparticles – particle links
4.6.1.3 Appearance of new properties
4.6.1.4 Biopolyparticles
4.6.1.5 Stages of the development of life versus the building industry
4.6.1.6 RPD phenomenon – a special phenomenon
4.6.2 Start of construction on the basis of a design
4.6.2.1 DNA – sequence copier
4.6.2.2 Proteins
4.6.2.3 RNA – manufacturing department
4.6.2.4 Construction department – disturbances modifying the design
4.6.3 Start of the PEI
4.6.3.1 Life starts
4.6.3.2 Biblical digression as a side note
4.6.3.3 Towards the first cell
4.6.3.4 LUCA hypothesis
4.6.3.5 Phylogenetic tree
4.6.3.6 Mitochondrium
4.6.4 Basic systems and basic creative mechanisms
4.6.4.1 Assimilation of resources
4.6.4.2 Specialisation of objects
4.6.4.3 Cooperating systems
4.6.4.4 Analysis of WSS-type systems
4.6.4.5 Analysis of PSS-type systems
4.6.4.6 Appropriation, clustering, cooperation, specialization
4.6.4.7 Theory of symbiogenesis
4.6.5 Cells
4.6.5.1 Pre-cell
4.6.5.2 Two basic types of cells
4.6.5.3 Cell types by DNA organization
4.6.5.4 Transformation of prokaryotic cells
4.6.5.5 Cell cycle
4.6.5.6 Transformation of eukaryotic cells
4.6.6 Multicellular objects
4.6.6.1 Two mechanisms of the formation of multicellular groups
4.6.6.2 Known stages of specialization
4.6.6.3 *** Differential transformation and morphogenesis
4.6.6.4 Biocomputers
4.7 Evolution, natural selection, Darwinism
4.7.1 Basic tactics of the assimilation of resources
4.7.2 Levels of organization of living objects
4.7.3 Evolution, problems with a definition
4.7.3.1 Revision of the 2nd principle of the physics of life?
4.7.3.2 4th principle of the physics of life
4.8 Single living object
4.8.1 Principle of life’s dependence
4.8.2 Principle of optimization of tactics of behaviour used in the fulfillment of life strategies
4.8.2.1 Rule of optimisation of assimilation of resources tactics
4.8.2.2 Rule of a hierarchy of resources
4.8.2.3 Rule of the protection of self
4.8.2.4 Rule of responsibility
4.8.2.5 Rule of recognition
4.8.2.6 Rule of nurture
4.8.2.7 Rule of a group
4.9 How to perceive?
Conclusion
Bibliography
Index